How OnTime resolves a punch
When a punch arrives, OnTime tries three things in order:1
An explicit mapping
A terminal user mapping you created. Always wins.
2
An exact employee code match
The terminal’s user ID equals an employee’s code exactly.
3
A unique numeric-suffix match
The terminal’s user ID matches the numeric part of exactly one employee code —
EMP-0047 resolves from terminal user 47.Parked punches
This is the single most common terminal question — “the punches aren’t appearing” — and the answer is almost always that they are parked.Creating a mapping
1
Open the unclaimed queue
Attendance → Devices → Unclaimed users. The tab carries a count, so a non-empty queue is visible without opening it. Each row shows the terminal user ID, which machines it has been seen on, when it was last seen, and how many punches are waiting behind it.
2
Identify the person
The machines a number has been seen on usually narrow it down on their own. Beyond that, the terminal’s own enrolment records — which OnTime records as they happen — tell you which number was assigned to whom.
3
Map it
Link the terminal user ID to the OnTime employee.
4
Watch the parked punches replay
Mapping replays everything automatically. Every parked punch for that terminal user is applied, and each affected day is re-reconciled. There is no separate replay action and nothing to trigger.
The queue shows only what still needs a decision — numbers with no confirmed employee, plus unconfirmed code-convention guesses. Once a number is mapped it leaves the queue and appears on that employee’s own Devices tab, alongside the machines they have punched on. That is where to look up or remove an existing enrolment.
Removing a mapping
Deleting a mapping stops future punches for that terminal user resolving to that employee.Enrolment is still a physical step
Mapping is a database link, not a hardware sync. It tells OnTime who terminal user
47 is; it does not push or pull fingerprint templates.Enrolling someone’s finger or face happens at the device, in person. Mapping is what you do afterwards.Keeping mappings healthy
1
Map before go-live, not after
Clearing the unmapped queue is on the go-live checklist for a reason. Parked punches are recoverable, but a month of them is a bad first week.
2
Map new joiners as part of onboarding
Enrol on the device, then map. Two steps, same day.
3
Check the queue after replacing hardware
A new device may number its enrolments differently.
4
Prefer explicit mappings over the code convention
Suffix matching is a convenience that stops working the moment two codes collide.